The AFK module allows a user to mark themselves as “away from keyboard”. This can be a manual process, or an automatic process after an admin defined number of seconds.
There are two entries in the main.conf
file in the afk
section:
afktime
: time in seconds that a player is inactive before the player automatically gets marked as AFK. Defaults to 300 seconds. Set to 0 to disable.afktimetokick
: time in seconds that a player is inactive before the player automatically gets kicked. Defaults to disabled - set to 0 to disable.Nucleus also makes use of permission options to be able to set different limits on different groups. They are:
nucleus.afk.toggletime
: the same as afktime
in the configuration, but for a specific group.nucleus.afk.kicktime
: the same as afktimetokick
in the configuration, but for a specific group.Consult your permissions plugin for how to set these, for convenience, the relevant commands for popular plugins are below:
/afkrefresh
Because AFK has the potential to do a lot of permission checks, Nucleus caches player permissions for two minutes at a time. If you change a player’s group
and it affects their AFK permissions, run /afkrefresh
. Nucleus will discard the cache and recheck all permissions as needed.
The following are incompatibilities that may occur with this module, along with how to resolve the problem. For the full mod/plugin incompatibility list, see the compatibility page.
No plugin incompatibilities have been reported.
Aliases:
/afk
, /away
Usage: /afk
Default Role: USER
Basic Command Permission: nucleus.afk.base
Permissions
nucleus.afk.base
- Default Role: USER
This command is an equivalent to the following command(s) in Essentials:
/afk
, /away
This command will not kick anyone with the permission "nucleus.afk.exempt.kick".
Aliases:
/afkkick
, /kickafk
Usage: /afkkick [<reason…>]
Default Role: ADMIN
Basic Command Permission: nucleus.afkkick.base
Permissions
nucleus.afkkick.base
- Default Role: ADMIN This asks Nucleus to invalidate the AFK permission cache, use this if you alter an online player's permissions.
Aliases:
/afkrefresh
Usage: /afkrefresh
Default Role: ADMIN
Basic Command Permission: nucleus.afkrefresh.base
Permissions
nucleus.afkrefresh.base
- Default Role: ADMIN Permission | Suggested Role | Description |
---|---|---|
nucleus.afk.base | USER | Allows the user to run the command /afk |
nucleus.afk.exempt.kick | ADMIN | Prevents the user from being kicked for being AFK for too long. |
nucleus.afk.exempt.toggle | NONE | Prevents the user from going AFK. |
nucleus.afk.notify | ADMIN | If kick notifications are not sent to the server, players with this permission will still get these notifications. |
nucleus.afkkick.base | ADMIN | Allows the user to run the command /afkkick |
nucleus.afkrefresh.base | ADMIN | Allows the user to run the command /afkrefresh |
# The amount of time, in seconds, of inactivity before the player will be marked as AFK. Set to 0 to disable, or use the permission "nucleus.afk.exempt.toggle". afk-time=300 # The amount of time, in seconds, of inactivity before the player will be kicked. Set to 0 to disable, or use the permission "nucleus.afk.exempt.kick". # # Note that this is not time since going AFK, but time since last activity. Setting this to the same value as "afktime" will cause someone who goesAFK to be kicked instantly. afk-time-to-kick=0 # If true, any player that tries to use a command that might require the target to do something will be told if the target is AFK. alert-on-command-send=true # If true, the server will always announce when players go AFK, even when vanished. If false, players who are vanished and go AFK will not have this status broadcasted. broadcast-afk-when-vanished=false # If true, the server will be informed when a player is kicked for inactivity, else, just those with the nucleus.afk.notify permissions broadcast-to-all-on-kick=true # If true, a player in spectator mode will not have their status broadcasted to players, nor will they be kicked for going AFK. Those with the notify permission will still see the AFK messages. disable-in-spectator-mode=false # If any of the messages tht would be broadcast to the server are blank, they will not be sent. messages { # The message sent to a player when kicked for inactivity. kick-message-to-subject="You have been kicked for being AFK for too long." on-afk="&7*&f{{displayname}} &7has gone AFK." on-command="&f{{displayname}} &7is currently AFK and may not respond quickly." # If empty, no message will be sent. on-kick="&f{{displayname}} &7has been kicked for being AFK too long." on-return="&7*&f{{displayname}} &7is no longer AFK." } # Determines what actions determines if a player is active. triggers { # Marks a player as active if they chat on-chat=true # Marks a player as active if they run a command on-command=true # Marks a player as active if they interact on-interact=true # Marks a player as active if they move on-movement=true # Marks a player as active if they rotate (that is, look around) on-rotation=true }