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Fun Module

Introduction

The Fun module has a collection of commands that don’t necessarily add to the gameplay, but can serve as a fun distraction… or a good way to punish/wind up players!

The following are incompatibilities that may occur with this module, along with how to resolve the problem. For the full mod/plugin incompatibility list, see the compatibility page.

No plugin incompatibilities have been reported.

/hat
Module: fun
Puts the item in the player's hand on their head as a helmet.

Aliases: /hat, /head

Usage: /hat [<player>]

Default Role: ADMIN

Basic Command Permission: nucleus.hat.base

Permissions

  • nucleus.hat.others - Default Role: ADMIN
    Allows the user to target other players using the command "hat".
  • nucleus.hat.base - Default Role: ADMIN
    Allows the user to run the command /hat

This command is an equivalent to the following command(s) in Essentials: /hat, /head

/ignite
Module: fun
Sets the specified player on fire.

Aliases: /ignite, /burn

Usage: /ignite [<player>] <ticks>

Default Role: ADMIN

Basic Command Permission: nucleus.ignite.base

Permissions

  • nucleus.ignite.others - Default Role: ADMIN
    Allows the user to target other players using the command "ignite".
  • nucleus.ignite.exempt.cooldown - Default Role: ADMIN
    Allows the user to bypass the cooldown for /ignite
  • nucleus.ignite.exempt.cost - Default Role: ADMIN
    Allows the user to bypass the cost for /ignite
  • nucleus.ignite.base - Default Role: ADMIN
    Allows the user to run the command /ignite
  • nucleus.ignite.exempt.warmup - Default Role: ADMIN
    Allows the user to bypass the warmup for /ignite

This command is an equivalent to the following command(s) in Essentials: /burn

/kittycannon
Module: fun
Fire exploding cats from your person.

Ocelots will be fired from the target person, which explode within a short amount of time. The following flags are available (subject to permission):

* -d, --damage - damage entities that get caught in the explosion.
* -f, --fire - potentially set fire to blocks in the area of the explosion.
* -b, --break - break blocks in the vicinity of the explosion.

Any break or fire that might occur due to the exploding cat will be tracked as by being caused by the calling player by protection plugins.

Aliases: /kittycannon, /kc

Usage: /kittycannon [-f|--fire <f>] [-d|--damageentities <d>] [-b|--breakblocks <b>] [<player>]

Default Role: ADMIN

Basic Command Permission: nucleus.kittycannon.base

Permissions

  • nucleus.kittycannon.exempt.cost - Default Role: ADMIN
    Allows the user to bypass the cost for /kittycannon
  • nucleus.kittycannon.base - Default Role: ADMIN
    Allows the user to run the command /kittycannon
  • nucleus.kittycannon.exempt.cooldown - Default Role: ADMIN
    Allows the user to bypass the cooldown for /kittycannon
  • nucleus.kittycannon.others - Default Role: ADMIN
    Allows the user to target other players using the command "kittycannon".
  • nucleus.kittycannon.exempt.warmup - Default Role: ADMIN
    Allows the user to bypass the warmup for /kittycannon
/lightning
Module: fun
Strikes a position or player with a lightning bolt.

Aliases: /lightning, /strike, /smite, /thor, /shock

Usage: /lightning [<subject>]

Default Role: ADMIN

Basic Command Permission: nucleus.lightning.base

Permissions

  • nucleus.lightning.exempt.cooldown - Default Role: ADMIN
    Allows the user to bypass the cooldown for /lightning
  • nucleus.lightning.base - Default Role: ADMIN
    Allows the user to run the command /lightning
  • nucleus.lightning.exempt.warmup - Default Role: ADMIN
    Allows the user to bypass the warmup for /lightning
  • nucleus.lightning.others - Default Role: ADMIN
    Allows the user to target other players using the command "lightning".
  • nucleus.lightning.exempt.cost - Default Role: ADMIN
    Allows the user to bypass the cost for /lightning

This command is similar to the following command(s) found in Essentials: /lightning, /strike, /smite, /thor, /shock

Essentials Migration Notes: Selectors can be used, entities can be struck.

/rocket
Module: fun
Fires a player upwards like a rocket.

The rocket does not actually fire a rocket, but sets a player's velocity upwards to a specific value. The default is 2. There are many flags:

* -s, --silent - Don't tell the unsuspecting target that they were rocketed
* -g, --gentle - Fire the unsuspecting player upwards with a velocity of 0.5
* -h, --hard - Fire the unsuspecting player upwards with a velocity of 4
* -v [velocity], --velocity [velocity] - Fire the unsuspecting player upwards with the velocity specified. The default is 2
* -e, --explosion - Add an explosion and a firework launching sound

Aliases: /rocket

Usage: /rocket [-g|-g <g>] [-h|--hard <h>] [-s|--silent <s>] [-e|--explosion <e>] [-v|--velocity <v>] <player>

Default Role: ADMIN

Basic Command Permission: nucleus.rocket.base

Permissions

  • nucleus.rocket.others - Default Role: ADMIN
    Allows the user to target other players using the command "rocket".
  • nucleus.rocket.exempt.warmup - Default Role: ADMIN
    Allows the user to bypass the warmup for /rocket
  • nucleus.rocket.exempt.cost - Default Role: ADMIN
    Allows the user to bypass the cost for /rocket
  • nucleus.rocket.base - Default Role: ADMIN
    Allows the user to run the command /rocket
  • nucleus.rocket.exempt.cooldown - Default Role: ADMIN
    Allows the user to bypass the cooldown for /rocket
Permission Suggested Role Description
nucleus.hat.base ADMIN Allows the user to run the command /hat
nucleus.hat.others ADMIN Allows the user to target other players using the command "hat".
nucleus.ignite.base ADMIN Allows the user to run the command /ignite
nucleus.ignite.exempt.cooldown ADMIN Allows the user to bypass the cooldown for /ignite
nucleus.ignite.exempt.cost ADMIN Allows the user to bypass the cost for /ignite
nucleus.ignite.exempt.warmup ADMIN Allows the user to bypass the warmup for /ignite
nucleus.ignite.others ADMIN Allows the user to target other players using the command "ignite".
nucleus.kittycannon.base ADMIN Allows the user to run the command /kittycannon
nucleus.kittycannon.break ADMIN If granted, the user can use the -b flag to break blocks with exploding ocelots.
nucleus.kittycannon.damage ADMIN If granted, the user can use the -d flag to damage entities with exploding ocelots.
nucleus.kittycannon.exempt.cooldown ADMIN Allows the user to bypass the cooldown for /kittycannon
nucleus.kittycannon.exempt.cost ADMIN Allows the user to bypass the cost for /kittycannon
nucleus.kittycannon.exempt.warmup ADMIN Allows the user to bypass the warmup for /kittycannon
nucleus.kittycannon.fire ADMIN If granted, the user can use the -f flag to cause fires with exploding ocelots.
nucleus.kittycannon.others ADMIN Allows the user to target other players using the command "kittycannon".
nucleus.lightning.base ADMIN Allows the user to run the command /lightning
nucleus.lightning.exempt.cooldown ADMIN Allows the user to bypass the cooldown for /lightning
nucleus.lightning.exempt.cost ADMIN Allows the user to bypass the cost for /lightning
nucleus.lightning.exempt.warmup ADMIN Allows the user to bypass the warmup for /lightning
nucleus.lightning.others ADMIN Allows the user to target other players using the command "lightning".
nucleus.rocket.base ADMIN Allows the user to run the command /rocket
nucleus.rocket.exempt.cooldown ADMIN Allows the user to bypass the cooldown for /rocket
nucleus.rocket.exempt.cost ADMIN Allows the user to bypass the cost for /rocket
nucleus.rocket.exempt.warmup ADMIN Allows the user to bypass the warmup for /rocket
nucleus.rocket.others ADMIN Allows the user to target other players using the command "rocket".
There is no configuration for this module.
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