Nucleus v2 has many changes, a few of these may require action from users.
Updated 20th September 2020
Nucleus v2 is a mostly automatic upgrade from Nucleus v1.14.x, however there are some changes that server owners must perform to ensure continuation of service.
The Warning module has an API that plugins can use to migrate Nucleus data. Otherwise, you will require new plugins to replace this functionality.
Experience related commands and functions are now in the experience
module. Broadcasts are now in the notification
module. Review whether you require these
modules, and review any updated configuration.
In Nucleus v1, chat.templates.group-templates
tried to use permission groups directly in order to determine which template to use. However, this was error prone
and slow, and was a contributing factor to some lag on servers.
In order to improve performance and to give users more control over their group templates, Nucleus now checks for the nucleus.chat.group
permission option/meta
instead, and uses the “group name” attached to this option to determine which group template to use.
The result is much faster performance, especially when optimised permission plugins, and more control over which group template a player has.
This is a great time to consider whether group templates can be simplified using Nucleus’ ability to use multiple prefixes, suffixes, chat colours and name colours. Learn more about chat formatting here.
/list
groups no longer use permission groupsSimilarly, the /list
command, one of the first that was added to Nucleus and also uses permission groups. Because /list
checks groups of all players, it could
be used to slow down a server maliciously. Some work into caching went on, however this was not an optimal solution.
Nucleus now checks for the nucleus.list.group
permission option/meta. This text is what is used for the groups as displayed in /list
. As a result,
the playerinfo.list.list-grouping-by-permission.group-aliases
and playerinfo.list.list-grouping-by-permission.use-aliases-only
no longer exists.
The nucleus.list.weight
option is no longer used either.
The result is simpler code, faster performance.
All aliases that were disabled will be re-enabled as the format of commands.conf
has changed slightly. Please review the commands config carefully, reapplying
changes that you may wish to keep.
Learn more about command management using the tutorial here.
/tp
alias now defaults to Minecraft’s command, not Nucleus’This is to aid in mod compatibility. /teleport
is still taken by Nucleus by default. If you wish /tp
to be handled by Nucleus, set the alias to true in
commands.conf
, as suggested in the above note.
warps.separate-permissions
config option no longer existsTo grant users warp permission, they must have the specific permission nucleus.warps.[warpname]
where [warpname]
is the name of the warp (in lower case).
If you want a user to have access to all warps, provide the nucleus.warps
permission.
Learn more about warps using the tutorial here
admin.separate-gamemode-permissions
config option no longer existsTo grant users the ability to switch to a specific gamemode, they must have the specific permission nucleus.gamemode.modes.[gamemode]
,
where [gamemode]
is the gamemode that the player is allowed to switch to. The default gamemode permissions are:
nucleus.gamemode.modes.survival
nucleus.gamemode.modes.creative
nucleus.gamemode.modes.adventure
nucleus.gamemode.modes.spectator
This is in addition to the standard /gamemode
command permission nucleus.gamemode.base
.
If you want your users to be able to access all game modes, grant the permission nucleus.gamemode.modes
/list
groups no longer use permission groups/tp
alias now defaults to Minecraft’s command, not Nucleus’warps.separate-permissions
config option no longer existsadmin.separate-gamemode-permissions
config option no longer exists